Of the hundreds of reference images that were used throughout preproduction on Adr1ft, the bellow board best represents the compilation of visual pillars that sparked the creativity that would come to define and guide our concept process.
-Our world is Functional, Purposeful, Corporate, Scientific. It should feel 'Lived In', not through years of wear and tear, but through the objects that are present.
Working closely with the talented Concept Artist Oscar Caffaro, we sought to achieve a look that was pure and simple, stripped of all non essential concepts and features. Simplifying the larger reads, and allowing details to live only in the subtleties of the surfaces, waiting to be discovered. Bellow are the key concept pieces that would come to define the signature style of Adr1ft and help guide the art team along the way.
-Perceived Details through Minimalism and Form.
The Final Product
The work below is a compilation of screenshots from Adr1ft. Most are from the final shipped game. A couple are from mid production. All of them are the result of an incredibly talented team of artists and engineers who worked tirelessly to achieve the stunning results you see here.
“…one of the best looking games I’ve ever played.”
GOD IS GEEK
“Floating through the space station, what you notice is how stunningly beautiful ADR1FT is…"
"Space probably hasn’t looked this good ever in a video game and frankly it’s going to take something spectacular to eclipse it.”
THE VIDEO GAMES CO.