I studied at Pratt institute in NYC.  Majoring in ‘Computer Graphics’, with a minor in Fine Arts.  Before deciding to take the plunge into video games, my early career started out as a freelance artist in the field of architectural visualization in NYC.  

     My career as a game developer spans 15yrs in the industry.  From my first gig as a mid level Environment Artist on the PS2 hack and slash title BloodRayne, to my current position as core team member and Art Director for indie VR developer Three One Zero, I've had stints at EA, THQ, and Activision, contributing along the way to numerous AAA titles, shaping and refining my skills as a artist, and developer. 

     I’m incredibly fortunate to have met and worked with some of the very best talent this industry has to offer, building great friendships and relationships along the way.  I hope to do so for many more years to come.

I currently reside in Pasadena, CA with my amazing wife and son, remotely developing an undisclosed VR title.



Art Director
Three One Zero
2014 - Current

Sr Environment Artist
Activision - Neversoft Entertainment
2011 - 2014

Sr - Lead Environment Artist
THQ - Kaos Studios
2007 - 2011

Sr - Lead Environment Artist
Electronic Arts Los Angeles
2003 - 2007

Environment Artist
Terminal Reality
2002 - 2003



Call of Duty: Ghosts
Frontlines: Fuel of War
LOTR Battle for Middle Earth
Medal of Honor Vanguard
Medal of Honor European Assault
Medal of Honor Rising Sun